![]() ![]() *.fig, or split (*.1, *.Odditude wrote:this can happen if the save directory is unwritable by snes9x this is more likely to happen if you put snes9x in Program Files. ROM image needs to be in Super MagiCom (*.smc), Super FamiCom (*.sfc), fullscreen or -fs Begin in fullscreen mode nomodeswitch or -nms Don't switch modes in fullscreen mode y5 Enable Kreed's software bi-linear filtering y4 Enable Kreed's 2xSaI image processing 圓 Enable Kreed's Super Eagle image processing y2 Enable Kreed's Super 2xSaI image processing y or -y1 Enable 'TV mode' (implies -16 -hires -tr) set-repeat or -no-set-repeat Whether to allow altering keyboard auto-repeat loadsnapshot Load snapshot file at start buffersize, -bs, or -b Sound playback buffer size in bytes server or -srv Use the specified server for netplay Mp5:# MP5 with the 4 named pads (1-8 or n) Justifier Blue Justifier (not useful with -port1) ![]() Superscope Superscope (not useful with -port1) port# Specify which controller to emulate in port 1/2 nojustifier Disable emulation of the Konami Justifier nosuperscope Disable emulation of the Superscope nomouse Disable emulation of the SNES mouse nomp5 Disable emulation of the Multiplayer 5 adapter goldfinger or -gf Supply a Gold Finger code actionreplay or -ar Supply a Pro-Action Reply code gamegenie or -gg Supply a Game Genie code nopatch Do not apply any available IPS patches nosuperfx or -nosfx Force detection of no SuperFX chip superfx or -sfx Force detection of the SuperFX chip pal or -p Force PAL timing (50 frames/sec) ntsc or -n Force NTSC timing (60 frames/sec) noheader or -nhd Force the detection of no ROM image header header, -he, or -hd Force the detection of a ROM image header interleavedgd24 or -gd24 ROM image is in interleaved gd24 format interleaved2 or -i2 ROM image is in interleaved 2 format interleaved or -i ROM image is in interleaved format nointerleave or -ni ROM image is not in interleaved format lorom, -lr, or -fl Force Lo-ROM memory map hirom, -hr, or -fh Force Hi-ROM memory map frametime or -ft Milliseconds per frame for frameskip auto-adjust frameskip or -f Screen update frame skip rate hires or -hi Enable support for hi-res and interlace modes aidoshm Run in AIDO mode, with specified SHM ID displayframerate or -dfr Display the frame rate counter nowindows or -nw Disable graphic window effects notransparency or -nt Disable transparency effects at start transparency or -tr Enable transparency effects nohdma or -nh Disable HDMA emulation at startup hdma or -ha Enable HDMA emulation at startup nostdconf Do not load the standard config files conf Use specified conf file (after standard files) nomastervolume or -nmv Disable master volume setting nosamplecaching, -nsc, or -nc Disable sample caching envx or -ex Enable volume envelope height reading noecho or -ne Disable DSP echo effects at startup echo or -e Enable DSP echo effects at startup interpolatedsound or -is Select sound interpolation method threadsound or -ts Use a separate thread to output sound soundsync2 or -sy2 Alternate method to sync sound soundsync or -sy Enable sound sync to CPU at startup mono Enable monaural sound output (implies -sound) stereo or -st Enable stereo sound output (implies -sound) altsampledecode or -alt Use alternate sample decoder soundskip or -sk Sound CPU skip-waiting method nosound or -ns Disable digital sound output sound or -so Enable digital sound output Snes9x -nmv -ts -scale -hires -fullscreen -joydev1 /dev/input/js0 -joymap1 2 1 3 0 4 5 9 8 -joydev2 /home/trude/Dokumente/Roms/F-Zero.smc ![]() kann ich spielen, aber dann fehlen einige Tasten. Wenn ich jedoch unter SNES9x Express versuche die Tasten zuzuweisen erhalte ich diese riesige Fehlerlog: Mit der Standardkonfig. Ich hab ein Logitech gamepad und das wird auch als /dev/input/js0 prima erkannt und ich konnte es auch mit dem Kalibrierungstool von synaptic einstellen. ![]()
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